Innovators: Ages 10-14
Innovators: Ages 10-14
Innovators: Python & Pygame Haunted Arcade Quest
| Difficulty Level |
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|---|---|
| Date |
26th - 30th of October
From 10AM to 4PM early drop-off from 9AM
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| Price | £550.00 £450.00 |
Learning outcomes
Please email hello@blueshiftcoding.com for a day by day breakdown of activities.
By the end of this course, students will be able to:
Create simple graphics and visual elements using Pygame.
Understand how a video game accepts user input through a game loop, and respond to keyboard or mouse input.
Develop optimisation and debugging skills to ensure games run smoothly under different conditions.
Apply programming concepts such as variables, loops, and functions within a game context.
Design and implement interactive game mechanics, including scoring, collision detection, and animations.
Plan and structure a complete game project from start to finish.
Work collaboratively to test and improve each other’s games.
Develop logical thinking and problem-solving skills relevant to real-world programming.
Gain confidence in using Python for creative and practical applications.
Camp structure
First off we'll get to know our teacher and classmates through some great mini games. Once we're all friends, we'll be introduced to our activity for the day. Let's jump in to coding!
We'll have a short stretch and will begin our second activity. We might continue making our game or animation, especially, if we've spent some time planning our work with drawings and storyboards.
Now that we've had a healthy snack, we're ready to get right back into our third activity. We'll carry on flexing our creative muscles by designing, coding and building our projects.
Let's refocus after lunch and playtime by diving into building robots!
It's time to start our late afternoon activity. Usually we'll do something creative like digital art, practicing our digital skills by using the mouse to create art and animations.
Our last lesson of the day is an opportunity to finish up our work, recap on what we've learned today and tidy up ready for home time!
I liked making my robot move!
Student, aged 10
Policies
Illness policy
Campers should not be brought to camp if they are displaying signs of illness. In the case of a camper who has become ill during camp hours, parents will be notified immediately to pick their child up. If a child misses a day or multiple days of camp because of an illness, credit towards another camp can be arranged for when they're feeling better.
Refund policy
You can cancel your camp booking up to 14 days prior to the start date. If you want to cancel your camp booking less than 14 days before, you can receive 50% refund or full credit towards future courses when cancelling between 13-7 days before, or full credit when cancelling less than 7 days before. If we are unable to run our camps, you will receive credit or a full refund. If you cancel for any reason you may be liable to pay the difference if our prices increase.
(Please note credit is only valid for 1 calendar year.)
FAQs:
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What does my child need to bring to camp?
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Do I need to install anything prior to the camp?
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Can I switch camp dates incase holiday plans change?